Including a hand in your portraits adds a significant measure of excitement but can quickly destroy an otherwise fine portrait if done incorrectly.
The goal is to integrate the hand so that it is not only proportionally and gestural right, but is in agreement in personality with the expression of the face.
For example, an agreeable facial expression juxtaposed with a clenched fist may not yield the effect you want unless you intend to add an ironic twist to your portrait. On the other hand, a hand supporting the head goes very well with a stern scowling expression.
First, absolute beginners should not be trying to render both the hand and portrait together. Things will quickly get muddled. The lesson for the absolute beginner here is to get an appreciation of the significance of acquiring a solid foundation of your craft.
In a view where a hand supports the head there exists a faint forward tilt because the subject is a little bit hunched and leaning forward. For the artist, this situation translates into the presence of a faintly foreshortened and reclined portrait. In the hand/skull case this means that the chin is somewhat receding relative to the forehead.
As always, you should start with the all encompassing arabesque, which in this case, includes the hand and the shoulder. If you first draw the skull and then attach the hand to it you are really asking for problems. The hand and the head will lack harmony and will give the awkward impression that they are two distinct objects that are coincidentally next to each other.
When sketching the construct be aware of the negative as well as the positive spaces. Also, do not pre-measure any aspects of the complete arabesque. It should be drawn with as much fluidity as possible without losing your sense of proportion. Draw first then verify.
Further build upon the construct by situating the face, hand, and shoulder landmark
s and proportions. The internal architecture of the complete arabesque is initiated by blocking-in the primedarks and painting out the lights with a kneaded eraser.
What you are doing is to set the stage for rendering the facial features, the hand, and the shoulder. The hand must be situated and proportioned in accordance with the skull and the facial features. The compression of the jaw into the palm must also be reckoned with.
Using a sharp pencil you can now further develop the tone and form with cross-hatching, stumping down, and erasing. In this, you will be going back and forth hoping that you know when to quit. Rendering is about making decisions, i.e., knowing what to build up and, just as significant, knowing what to leave out.
In the hand/head situation you have to be extra careful how far you develop the hand. The hand should be seen as a prop, that is, a supporting element that should not be part of the focus. Do not feel compelled to finish every element in your drawing. Everything in sketching is about equilibrium and communicating your meaning directly to the viewer’s eye.
In closing, it is essential to see the hand and the shoulder as parts of one whole. Starting your drawing with drawing the construct will aid you greatly with maintaining this cohesion. Treat the hand and shoulder as props that surround the face. This means that you should draw them in a subordinate role.
Do you want to learn the secrets of pencil portrait drawing? Download my brand new free pencil portrait drawing tutorial here: pencil portrait course.
Remi Engels is a pencil portrait artist and oil painter and skilled drawing teacher. See his work at pencil portraits.
Find competent hints to cheap PlayStation 3 - this is your personal guide.